Tap on the object to which you want to add a behavior
With the object selected, tap on the “Details” button to the left of your screen.
In the Details panel, tap “Add Behavior”.
2
Second Step
Decide what will trigger the behavior. This could be an action like a collision, an interaction, or the game starting. Select a “Trigger” box and drag it into the editor.
3
Third Step
Navigate to the “Effects” section and then select any particle effect you want. In the example below, a smoke particle is played 3 times in an object when the game starts. That was done by navigating to the “Controllers” section and picking the block ‘N Times’, and then adding inside of it the block ‘Play Particle Effect’ from the “Effects” section.
Behavior Image
Behavior Block
How it looks in-game
4
Fourth Step
Exit the Behavior Editor, playtest and ensure it works as expected!