Let’s dive into how you can set up multiple spawn points in your game:

1

First Step

2

Second Step

Decide what will trigger the behavior. This could be an action like a collision, an interaction, or the game starting. Select a “Trigger” box and drag it into the editor.

3

Third Step

Navigate to the “Game Actions” section and select the “Set player position” block. Tap on the Player “Graph” button and set the player being affected by the trigger.

4

Fourth Step

For the different spawn points, you’ll need to build custom logic. Tap on the position number and select “Add Custom Graphs”:

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Fifth Step

Exit the Behavior Editor, playtest and ensure it works as expected!