Let’s dive into how you can set up multiple spawn points in your game:


First Step


Second Step

Decide what will trigger the behavior. This could be an action like a collision, an interaction, or the game starting. Select a “Trigger” box and drag it into the editor.


Third Step

Navigate to the “Game Actions” section and select the “Set player position” block. Tap on the Player “Graph” button and set the player being affected by the trigger.


Fourth Step

For the different spawn points, you’ll need to build custom logic. Tap on the position number and select “Add Custom Graphs”:


Fifth Step

Exit the Behavior Editor, playtest and ensure it works as expected!