First Step


Second Step

Decide what will trigger the behavior. This could be an action like a collision, an interaction, or players entering a game. Select a “Trigger” box and drag it into the editor.


Third Step

Navigate to the “Misc” section, select the “Show Hint” block, and add the text for its title and main content. For example, you might select ‘Show Hint’ to provide players with essential instructions, guidance, or narrative.


Fourth Step

Exit the Behavior Editor, playtest and ensure it works as expected!