> ## Documentation Index
> Fetch the complete documentation index at: https://wiki.soba.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# How do I add a behavior on an object?

> Adding behaviors to your objects is super important to make your game more interactive and fun

Adding behaviors to your objects is super important to make your game more interactive and fun! Follow these steps to bring your objects to life:

<Steps>
  <Step title="Select your object">
    <Accordion title="The basics for all behaviors">
      1. Tap on the object to which you want to add a [behavior](https://wiki.soba.xyz/behavior-editor/managing-behaviors/behavior-object)
      2. With the object selected, tap on the “Details” button to the left of your screen.

      <p align="center">
        <img width="200" noZoom src="https://i.imgur.com/jMSZzP8.png" />
      </p>

      3. In the Details panel, tap “Add Behavior”.
    </Accordion>
  </Step>

  <Step title="Set your Trigger">
    Decide what will trigger the behavior. This could be an action like a collision, an interaction, or the game starting. Select a “Trigger” block of your choice and drag it onto the canvas.
  </Step>

  <Step title="Set Object Action">
    In the sidebar, go to the “Object Actions” tab. Here, choose the specific block you want your object to perform when triggered. For example, you might select a bouncing or [moving](https://sobastudios.mintlify.app/behavior-editor/logic-on-objects/object-move) action. Select a block of your choice and attach it to the Trigger.

    <Accordion title="Behavior Image">
      <p align="center">
        <img width="200" noZoom src="https://i.imgur.com/smghInJ.jpg" />
      </p>
    </Accordion>
  </Step>

  <Step title="Playtest!">
    After setting up the movements, test your game to see how the object behaves and make adjustments for the perfect effect.
  </Step>
</Steps>
